![]() ![]() The downside of this is that if we were to lose right at the end of the last segment of a given level, it’s back to the village (the central hub) again, while the entire procedurally-generated level resets. The titular character, Ignis, needs to make its way across the spreading darkness by clearing areas segmented into three or four chunks. Also – they’re all cute, round characters with glowing eyes that depict their mood. The forces of good prove unable to defend and have to call on the ember’s aid to make things right again. This event is narrated via an animated intro cinematic depicting future bosses as they lead an assault on the village where the flame resided. In Flame Keeper, we take on the role of a living ember tasked with restoring a primordial flame stolen by minions of the dark side. Despite this unfinished status, the publisher has explicitly sent the game out for review, so here we are. The same goes for the list of upgrades and pool of passive bonuses, and I’m assuming there are even more changes waiting in store. This is made inherently clear to the player as soon as the mission select screen appears – only two of the proposed four biomes were open for exploration at the time of review. WTF Jumping challenges from a tilted overhead perspective?!įlame Keeper is a cartoonish roguelite that’s still under active development while the early access version is available on Steam and the Nintendo eShop. HIGH Enjoyable loop with a decent amount of challenge… ![]()
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